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Rise Of The Tomb Raider 20 Year Celebration Pac...

One of the game's intentions was to craft a more "personal" experience for players, and the team wanted to explore the journey in which Lara becomes the tomb raider. She becomes determined to uncover more myths, and convinces the world that they are real at the end of the 2013 reboot; this became her major driving force in the sequel.[22][18] Although Lara must still struggle to survive, she is more confident and competent. The team tried to find a balance, making Lara more experienced and competent but vulnerable in crisis and appealing to players.[23] They hoped that in the story, players could see Lara's character progression.[24] To indicate her hunger for knowledge, the team adjusted the collectibles; players would learn new languages including Greek, Mongolian and Russian, unlocking new content and upgrades.[17] The new crafting system reflects Lara's resourcefulness, and her ability to use the environment against her enemies highlights her intelligence.[25]

Rise of the Tomb Raider 20 Year Celebration Pac...

The Rise of the Tomb Raider VR chapter, Blood Ties, now has support for SteamVR.Until now, VR support for Blood Ties has been a PSVR-exclusive released by Square as part of its 20th anniversary celebrations for the Tomb Raider series last year.

It's a celebration! 20 years of Tomb Raider! Lara, it's your birthday! Time to throw on some gladrags and... Lara? Oh no. You're moping again, aren't you?Being altogether a bit dour is hardly a problem exclusive to Lara Croft when it comes to our modern-day action heroes - hello Nolan Batman, hello hello Season 6 Buffy, and most recently hello joyless Adam Jensen 2.0 - but I sorely miss the more enthusiastic, unflustered Lara of yore. I'd hoped that the 20th anniversary add-on for Rise of the Tomb Raider [official site] might hark back to that, both as a link to the past and because nu-Lara has earned her stripes now. 041b061a72


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